Find tech by name. Synthetic dawn is the second story pack for stellaris.
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Stellaris tech tree vanilla game version 201.
Stellaris machine tech tree. Society research area is composed mainly of the fields. Terraforming capabilities strategic resources reveal uplift capabilities genetic modification capabilities new armies improved food and unity production and more. Filter categories to. If a tech has been available as a research option in the as part of the last choice then its. The area provides access to several key points including. Technology in stellaris is divided into 3 research areas with each area corresponding with one of the research resources. Additionally each of the 300 techs belongs to one of 12 subcategories divided between the areas most appearing pre dominantly in one area though not exclusively. These microscopic machine intellects are capable of autonomously assembling most components needed for new drones. It also includes to a negligible extent the voidcraft field. Biology military theory new worlds and statecraft. Computing field manipulation and particles. Additional research capabilities strategic resources reveal point defense energy weapons improved ftl capabilities improved energy production storage and more. Filter tech area to. Ideas bugreports and improvement suggestions are very welcome. A complete dependency tree of all technologies in stellaris 227 by draconas.
Engineering physics and society. Stellaris tech tree vanilla for patch 20. Physics research area is comprised mainly of the fields. It was announced on 2017 08 03 and its release date is 2017 09 21the expansion is to be accompanied by the free 18 patch aka capek. The area provides access to several key points including. It also includes to a lesser extent the psionics field. Techcard content is fetched from a local dataset which is in turn parsed from the official stellaris wiki on a regular basis. Technology images are fetched from the wiki dynamically. A graphical tree of all stellaris technologies.
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